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eis.sg
Last Updated: 2 weeks
Success
47% of passed verification steps
Warning
23% of total warning
Errors
30% of total errors, require fast action
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Desktop
Mobile
Performance
Desktop Score 91%
Best Practices
Desktop Score 75%
SEO
Desktop Score 90%
PWA
Desktop Score 25%
Performance
Mobile Score 74%
Best Practices
Mobile Score 71%
SEO
Mobile Score 92%
Progressive Web App
Mobile Score 46%
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Technologies
Apache
Web Servers
Twitter Bootstrap
Web Frameworks
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in
Web App Manifest
Desktop
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Web app manifest or service worker do not meet the installability requirements
1 reason
Service worker is the technology that enables your app to use many Progressive Web App features, such as offline, add to homescreen, and push notifications. With proper service worker and manifest implementations, browsers can proactively prompt users to add your app to their homescreen, which can lead to higher engagement
JavaScript execution time
0.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid long main-thread tasks
1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Properly size images
Potential savings of 139 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
First Contentful Paint
0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Efficiently encode images
Potential savings of 6 KiB
Optimized images load faster and consume less cellular data
Reduce unused CSS
Potential savings of 18 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Serve static assets with an efficient cache policy
30 resources found
A long cache lifetime can speed up repeat visits to your page
Speed Index
3.6 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Time to Interactive
0.7 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Max Potential First Input Delay
50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Reduce unused JavaScript
Potential savings of 32 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Avoid chaining critical requests
13 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Reduce initial server response time
Root document took 810 ms
Keep the server response time for the main document short because all other requests depend on it
Eliminate render-blocking resources
Potential savings of 60 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize main-thread work
2.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small
38 requests • 716 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Total Blocking Time
0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First Meaningful Paint
0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid serving legacy JavaScript to modern browsers
Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Avoids an excessive DOM size
172 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript
Potential savings of 3 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Largest Contentful Paint
0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Serve images in next-gen formats
Potential savings of 252 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoids enormous network payloads
Total size was 716 KiB
Large network payloads cost users real money and are highly correlated with long load times
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Does not use HTTPS
1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being served over HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Mobile
Avoid chaining critical requests
15 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Meaningful Paint
2.5 s
First Meaningful Paint measures when the primary content of a page is visible
Avoids an excessive DOM size
175 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Keep request counts low and transfer sizes small
42 requests • 691 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
First Contentful Paint
1.4 s
First Contentful Paint marks the time at which the first text or image is painted
Initial server response time was short
Root document took 360 ms
Keep the server response time for the main document short because all other requests depend on it
Eliminate render-blocking resources
Potential savings of 60 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Estimated Input Latency
20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Time to Interactive
3.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Preload key requests
Potential savings of 360 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Remove unused CSS
Potential savings of 20 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Efficiently encode images
Potential savings of 6 KiB
Optimized images load faster and consume less cellular data
Serve images in next-gen formats
Potential savings of 213 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Document uses legible font sizes
88.67% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Minimize third-party usage
Third-party code blocked the main thread for 20 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time
140 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Minify JavaScript
Potential savings of 3 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Avoid long main-thread tasks
8 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Largest Contentful Paint
7.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Speed Index
3.5 s
Speed Index shows how quickly the contents of a page are visibly populated
Max Potential First Input Delay
90 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Minimize main-thread work
6.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid large layout shifts
4 elements found
These DOM elements contribute most to the CLS of the page.
Serve static assets with an efficient cache policy
31 resources found
A long cache lifetime can speed up repeat visits to your page
Does not use HTTPS
1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid serving legacy JavaScript to modern browsers
Potential savings of 0 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Avoids large JavaScript libraries with smaller alternatives
0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
First Contentful Paint (3G)
2790 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are sized appropriately
100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoids enormous network payloads
Total size was 691 KiB
Large network payloads cost users real money and are highly correlated with long load times
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Cumulative Layout Shift
0.012
Cumulative Layout Shift measures the movement of visible elements within the viewport
JavaScript execution time
1.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First CPU Idle
2.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Speed And Optimization Tips
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8,786,771
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