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stream.godspeed.hosting
Last Updated: 2 weeks
Success
47% of passed verification steps
Warning
23% of total warning
Errors
30% of total errors, require fast action
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Desktop
Mobile
Performance
Desktop Score 100%
Best Practices
Desktop Score 100%
SEO
Desktop Score 89%
Progressive Web App
Desktop Score 54%
Performance
Mobile Score 99%
Best Practices
Mobile Score 100%
SEO
Mobile Score 91%
Progressive Web App
Mobile Score 56%
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Social Data
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Technologies
Apache
Web Servers
Google Font API
Font Scripts
Google PageSpeed
Cache Tools
Ubuntu
Operating Systems
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in
Web App Manifest
Desktop
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index
0.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle
0.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads
Total size was 145 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work
0.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint
0.2 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests
1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size
21 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint
0.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small
5 requests • 145 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Uses efficient cache policy on static assets
1 resource found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay
80 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive
0.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Server response times are low (TTFB)
Root document took 460 ms
Time To First Byte identifies the time at which your server sends a response
Total Blocking Time
10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time
0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Mobile
Estimated Input Latency
10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G)
1575 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are sized appropriately
100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes
100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Server response times are low (TTFB)
Root document took 370 ms
Time To First Byte identifies the time at which your server sends a response
Total Blocking Time
230 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time
0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index
1.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle
2.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads
Total size was 139 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work
0.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint
0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests
1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size
21 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint
0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small
5 requests • 139 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Uses efficient cache policy on static assets
1 resource found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay
360 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive
2.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Speed And Optimization Tips
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Alexa Rank
99,999,999
Global Rank
99,999,999
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