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stream.godspeed.hosting
Last Updated: 3 weeks
Success
47% of passed verification steps
Warning
23% of total warning
Errors
30% of total errors, require fast action
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Desktop
Mobile
Performance
Desktop Score 99%
Best Practices
Desktop Score 96%
SEO
Desktop Score 40%
Performance
Mobile Score 94%
Best Practices
Mobile Score 93%
SEO
Mobile Score 40%
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Social Data
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Estimation Traffic and Earnings
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Ubuntu
Operating Systems
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in
Web App Manifest
Desktop
Max Potential First Input Delay
20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid multiple page redirects
Potential savings of 230 ms
Redirects introduce additional delays before the page can be loaded
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Eliminate render-blocking resources
Potential savings of 240 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid chaining critical requests
1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
First Contentful Paint
0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Time to Interactive
0.7 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Avoids an excessive DOM size
7 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minimizes main-thread work
0.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Largest Contentful Paint element
680 ms
This is the largest contentful element painted within the viewport
Uses efficient cache policy on static assets
0 resources found
A long cache lifetime can speed up repeat visits to your page
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Largest Contentful Paint
0.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Total Blocking Time
0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoids enormous network payloads
Total size was 26 KiB
Large network payloads cost users real money and are highly correlated with long load times
Speed Index
0.9 s
Speed Index shows how quickly the contents of a page are visibly populated
Reduce unused CSS
Potential savings of 24 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Initial server response time was short
Root document took 110 ms
Keep the server response time for the main document short because all other requests depend on it
Mobile
Speed Index
2.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First Contentful Paint
2.4 s
First Contentful Paint marks the time at which the first text or image is painted
Reduce unused CSS
Potential savings of 27 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Initial server response time was short
Root document took 140 ms
Keep the server response time for the main document short because all other requests depend on it
Eliminate render-blocking resources
Potential savings of 900 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Largest Contentful Paint element
2,450 ms
This is the largest contentful element painted within the viewport
Largest Contentful Paint
2.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoids an excessive DOM size
7 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Max Potential First Input Delay
20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Uses efficient cache policy on static assets
0 resources found
A long cache lifetime can speed up repeat visits to your page
Server Backend Latencies
10 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Minimizes main-thread work
0.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Total Blocking Time
0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoids enormous network payloads
Total size was 29 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid chaining critical requests
1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Time to Interactive
2.4 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Avoid multiple page redirects
Potential savings of 780 ms
Redirects introduce additional delays before the page can be loaded
Speed And Optimization Tips
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Alexa Rank
99,999,999
Global Rank
99,999,999
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