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4
seventy2.com.sg
Last Updated: 1 month
Success
54% of passed verification steps
Warning
23% of total warning
Errors
23% of total errors, require fast action
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Desktop
Mobile
Performance
Desktop Score 99%
Best Practices
Desktop Score 100%
SEO
Desktop Score 100%
Performance
Mobile Score 46%
Best Practices
Mobile Score 96%
SEO
Mobile Score 100%
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Social Data
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Estimation Traffic and Earnings
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Technologies
Nginx
Web Servers
PHP
Programming Languages
WordPress
CMS
PWA - Manifest
Manifest is not valid
Your site don't have valid manifest.json, read more in
Web App Manifest
Desktop
Avoid enormous network payloads
Total size was 14,975 KiB
Large network payloads cost users real money and are highly correlated with long load times
Initial server response time was short
Root document took 40 ms
Keep the server response time for the main document short because all other requests depend on it
Speed Index
0.9 s
Speed Index shows how quickly the contents of a page are visibly populated
Eliminate render-blocking resources
Potential savings of 340 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid chaining critical requests
12 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Total Blocking Time
10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Largest Contentful Paint
0.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Properly size images
Potential savings of 279 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
First Contentful Paint
0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Max Potential First Input Delay
60 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid long main-thread tasks
1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Reduce unused CSS
Potential savings of 64 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Largest Contentful Paint element
650 ms
This is the largest contentful element painted within the viewport
Serve images in next-gen formats
Potential savings of 140 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Efficiently encode images
Potential savings of 9 KiB
Optimized images load faster and consume less cellular data
Avoids an excessive DOM size
243 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify CSS
Potential savings of 14 KiB
Minifying CSS files can reduce network payload sizes
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Serve static assets with an efficient cache policy
4 resources found
A long cache lifetime can speed up repeat visits to your page
JavaScript execution time
0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Reduce unused JavaScript
Potential savings of 295 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Minify JavaScript
Potential savings of 58 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Minimize third-party usage
Third-party code blocked the main thread for 10 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Time to Interactive
1.5 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Server Backend Latencies
30 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Minimizes main-thread work
0.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Mobile
Largest Contentful Paint
9.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid long main-thread tasks
10 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Serve static assets with an efficient cache policy
4 resources found
A long cache lifetime can speed up repeat visits to your page
Server Backend Latencies
20 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Contentful Paint
3.2 s
First Contentful Paint marks the time at which the first text or image is painted
Eliminate render-blocking resources
Potential savings of 2,290 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoids an excessive DOM size
243 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Reduce the impact of third-party code
Third-party code blocked the main thread for 380 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Speed Index
3.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Cumulative Layout Shift
0.282
Cumulative Layout Shift measures the movement of visible elements within the viewport
Time to Interactive
9.7 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Document doesn't use legible font sizes
54.72% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats
Potential savings of 106 KiB
Image formats like WebP and AVIF often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Max Potential First Input Delay
250 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid chaining critical requests
12 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Minimize main-thread work
3.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid enormous network payloads
Total size was 14,721 KiB
Large network payloads cost users real money and are highly correlated with long load times
Reduce unused CSS
Potential savings of 62 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Minify CSS
Potential savings of 14 KiB
Minifying CSS files can reduce network payload sizes
Reduce unused JavaScript
Potential savings of 296 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Minify JavaScript
Potential savings of 58 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Properly size images
Potential savings of 203 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Total Blocking Time
360 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Efficiently encode images
Potential savings of 9 KiB
Optimized images load faster and consume less cellular data
Reduce JavaScript execution time
1.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid large layout shifts
3 layout shifts found
These are the largest layout shifts observed on the page. Each table item represents a single layout shift, and shows the element that shifted the most. Below each item are possible root causes that led to the layout shift. Some of these layout shifts may not be included in the CLS metric value due to [windowing](https://web.dev/articles/cls#what_is_cls)
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Largest Contentful Paint element
9,620 ms
This is the largest contentful element painted within the viewport
Initial server response time was short
Root document took 30 ms
Keep the server response time for the main document short because all other requests depend on it
Speed And Optimization Tips
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99,999,999
Global Rank
99,999,999
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