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yahoo.com
Last Updated: 3 months
Success
62% of passed verification steps
Warning
15% of total warning
Errors
23% of total errors, require fast action
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Desktop
Mobile
Performance
Desktop Score 94%
Best Practices
Desktop Score 68%
SEO
Desktop Score 75%
PWA
Desktop Score 43%
Performance
Mobile Score 69%
Best Practices
Mobile Score 75%
SEO
Mobile Score 93%
PWA
Mobile Score 89%
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Social Data
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Desktop
Serve static assets with an efficient cache policy
35 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint
1.4 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Enable text compression
Potential savings of 4 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Largest Contentful Paint element
1,440 ms
This is the largest contentful element painted within the viewport
Initial server response time was short
Root document took 80 ms
Keep the server response time for the main document short because all other requests depend on it
Network Round Trip Times
50 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid serving legacy JavaScript to modern browsers
Potential savings of 27 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Properly size images
Potential savings of 230 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Reduce unused JavaScript
Potential savings of 71 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
First Contentful Paint
1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Speed Index
1.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First Meaningful Paint
1.0 s
First Meaningful Paint measures when the primary content of a page is visible
Max Potential First Input Delay
60 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid long main-thread tasks
1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Total Blocking Time
0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoids enormous network payloads
Total size was 1,736 KiB
Large network payloads cost users real money and are highly correlated with long load times
JavaScript execution time
0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies
40 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Minify JavaScript
Potential savings of 3 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Avoid large layout shifts
1 element found
These DOM elements contribute most to the CLS of the page
Eliminate render-blocking resources
Potential savings of 270 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Avoid an excessive DOM size
2,301 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Reduce unused CSS
Potential savings of 67 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Avoid chaining critical requests
11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Minimizes main-thread work
1.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Links do not have descriptive text
3 links found
Descriptive link text helps search engines understand your content
Use video formats for animated content
Potential savings of 348 KiB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Uses deprecated APIs
2 warnings found
Deprecated APIs will eventually be removed from the browser
User Timing marks and measures
54 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Defer offscreen images
Potential savings of 3 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Time to Interactive
2.1 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Minify CSS
Potential savings of 3 KiB
Minifying CSS files can reduce network payload sizes
Mobile
First Contentful Paint
2.0 s
First Contentful Paint marks the time at which the first text or image is painted
Largest Contentful Paint element
1 element found
This is the largest contentful element painted within the viewport
Time to Interactive
7.2 s
Time to Interactive is the amount of time it takes for the page to become fully interactive
Minimize main-thread work
4.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Document uses legible font sizes
99.38% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Defer offscreen images
Potential savings of 21 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Minify JavaScript
Potential savings of 4 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
JavaScript execution time
1.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Reduce initial server response time
Root document took 660 ms
Keep the server response time for the main document short because all other requests depend on it
First Meaningful Paint
2.1 s
First Meaningful Paint measures when the primary content of a page is visible
Reduce unused JavaScript
Potential savings of 83 KiB
Reduce unused JavaScript and defer loading scripts until they are required to decrease bytes consumed by network activity
Avoid an excessive DOM size
1,445 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Total Blocking Time
770 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoid large layout shifts
5 elements found
These DOM elements contribute most to the CLS of the page
Avoid long main-thread tasks
15 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Serve static assets with an efficient cache policy
31 resources found
A long cache lifetime can speed up repeat visits to your page
Properly size images
Potential savings of 7 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Keep request counts low and transfer sizes small
105 requests • 1,633 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoids enormous network payloads
Total size was 1,633 KiB
Large network payloads cost users real money and are highly correlated with long load times
Network Round Trip Times
0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Reduce unused CSS
Potential savings of 50 KiB
Reduce unused rules from stylesheets and defer CSS not used for above-the-fold content to decrease bytes consumed by network activity
Server Backend Latencies
0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
User Timing marks and measures
41 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Largest Contentful Paint
3.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Cumulative Layout Shift
0.004
Cumulative Layout Shift measures the movement of visible elements within the viewport
Speed Index
3.8 s
Speed Index shows how quickly the contents of a page are visibly populated
Uses deprecated APIs
2 warnings found
Deprecated APIs will eventually be removed from the browser
Tap targets are sized appropriately
100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), or have enough space around them, to be easy enough to tap without overlapping onto other elements
Minimize third-party usage
Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid serving legacy JavaScript to modern browsers
Potential savings of 28 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Enable text compression
Potential savings of 4 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Max Potential First Input Delay
190 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid chaining critical requests
6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Speed And Optimization Tips
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Alexa Rank
99,999,999
Global Rank
99,999,999
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