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Top Technologies

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12 madatrackme.info Last Updated: 4 days

Success 47% of passed verification steps
Warning 23% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 99%
Best Practices Desktop Score 69%
SEO Desktop Score 90%
Progressive Web App Desktop Score 37%
Performance Mobile Score 82%
Best Practices Mobile Score 62%
SEO Mobile Score 92%
Progressive Web App Mobile Score 39%
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Social Data

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
First CPU Idle 0.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Minimizes main-thread work 0.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Speed Index 1.1 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid large layout shifts 1 element found
These DOM elements contribute most to the CLS of the page.
Serve static assets with an efficient cache policy 15 resources found
A long cache lifetime can speed up repeat visits to your page
Does not use HTTPS 16 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Enable text compression Potential savings of 474 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Time to Interactive 0.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Keep request counts low and transfer sizes small 17 requests • 684 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoids an excessive DOM size 53 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Initial server response time was short Root document took 560 ms
Keep the server response time for the main document short because all other requests depend on it
Remove unused CSS Potential savings of 283 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Serve images in next-gen formats Potential savings of 20 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoids enormous network payloads Total size was 684 KiB
Large network payloads cost users real money and are highly correlated with long load times
Properly size images Potential savings of 41 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Eliminate render-blocking resources Potential savings of 510 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Largest Contentful Paint 0.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Remove unused JavaScript Potential savings of 229 KiB
Remove unused JavaScript to reduce bytes consumed by network activity

Mobile

Mobile Screenshot
Minimizes main-thread work 0.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Initial server response time was short Root document took 320 ms
Keep the server response time for the main document short because all other requests depend on it
First Contentful Paint (3G) 5805 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoids enormous network payloads Total size was 684 KiB
Large network payloads cost users real money and are highly correlated with long load times
Remove unused CSS Potential savings of 283 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Keep request counts low and transfer sizes small 17 requests • 684 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoids an excessive DOM size 53 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First CPU Idle 4.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Time to Interactive 4.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
First Contentful Paint 2.7 s
First Contentful Paint marks the time at which the first text or image is painted
Total Blocking Time 60 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Serve static assets with an efficient cache policy 15 resources found
A long cache lifetime can speed up repeat visits to your page
Does not use HTTPS 16 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Largest Contentful Paint 2.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Meaningful Paint 2.7 s
First Meaningful Paint measures when the primary content of a page is visible
Enable text compression Potential savings of 474 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Serve images in next-gen formats Potential savings of 20 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Remove unused JavaScript Potential savings of 229 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Eliminate render-blocking resources Potential savings of 2,030 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Max Potential First Input Delay 170 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Speed Index 6.6 s
Speed Index shows how quickly the contents of a page are visibly populated
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid long main-thread tasks 1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay

Speed And Optimization Tips

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Alexa Rank

99,999,999

Global Rank

99,999,999

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