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12 fozl.sg Last Updated: 2 months

Success 40% of passed verification steps
Warning 30% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 46%
Best Practices Desktop Score 79%
SEO Desktop Score 83%
Progressive Web App Desktop Score 30%
Performance Mobile Score 10%
Best Practices Mobile Score 71%
SEO Mobile Score 85%
Progressive Web App Mobile Score 32%
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Social Data

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Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
First Meaningful Paint 1.7 s
First Meaningful Paint measures when the primary content of a page is visible
Remove unused CSS Potential savings of 142 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
First Contentful Paint 1.7 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 46 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Remove unused JavaScript Potential savings of 134 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Time to Interactive 3.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
First CPU Idle 2.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 14.1 s
A fast page load over a cellular network ensures a good mobile user experience
Defer offscreen images Potential savings of 65 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Avoid enormous network payloads Total size was 5,872 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid an excessive DOM size 3,710 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Total Blocking Time 160 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Reduce initial server response time Root document took 1,850 ms
Keep the server response time for the main document short because all other requests depend on it
Minify JavaScript Potential savings of 7 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
JavaScript execution time 0.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid serving legacy JavaScript to modern browsers Potential savings of 6 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Eliminate render-blocking resources Potential savings of 1,830 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Properly size images Potential savings of 517 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 5.3 s
Speed Index shows how quickly the contents of a page are visibly populated
Links do not have descriptive text 36 links found
Descriptive link text helps search engines understand your content
Serve static assets with an efficient cache policy 77 resources found
A long cache lifetime can speed up repeat visits to your page
Largest Contentful Paint 3.5 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Minimize main-thread work 2.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid long main-thread tasks 6 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Max Potential First Input Delay 190 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Cumulative Layout Shift 0.466
Cumulative Layout Shift measures the movement of visible elements within the viewport
Minify CSS Potential savings of 7 KiB
Minifying CSS files can reduce network payload sizes
Preload key requests Potential savings of 820 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Serve images in next-gen formats Potential savings of 14 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Keep request counts low and transfer sizes small 88 requests • 10,433 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance

Mobile

Mobile Screenshot
Estimated Input Latency 270 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Document uses legible font sizes 99.25% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats Potential savings of 14 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First CPU Idle 9.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Total Blocking Time 1,970 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Tap targets are not sized appropriately 98% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Keep request counts low and transfer sizes small 88 requests • 10,311 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid an excessive DOM size 3,472 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minimize third-party usage Third-party code blocked the main thread for 140 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid enormous network payloads Total size was 5,751 KiB
Large network payloads cost users real money and are highly correlated with long load times
Reduce JavaScript execution time 2.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 52 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Remove unused CSS Potential savings of 141 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Cumulative Layout Shift 0.003
Cumulative Layout Shift measures the movement of visible elements within the viewport
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Page load is not fast enough on mobile networks Interactive at 14.3 s
A fast page load over a cellular network ensures a good mobile user experience
Minify JavaScript Potential savings of 7 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Avoid chaining critical requests 46 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Max Potential First Input Delay 800 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Properly size images Potential savings of 151 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Time to Interactive 14.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
First Contentful Paint 5.8 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid serving legacy JavaScript to modern browsers Potential savings of 6 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
First Contentful Paint (3G) 10937 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Remove unused JavaScript Potential savings of 134 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Minify CSS Potential savings of 7 KiB
Minifying CSS files can reduce network payload sizes
Largest Contentful Paint 13.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Reduce initial server response time Root document took 1,380 ms
Keep the server response time for the main document short because all other requests depend on it
Eliminate render-blocking resources Potential savings of 5,350 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Speed Index 14.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Minimize main-thread work 11.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Serve static assets with an efficient cache policy 77 resources found
A long cache lifetime can speed up repeat visits to your page
Links do not have descriptive text 30 links found
Descriptive link text helps search engines understand your content
First Meaningful Paint 5.8 s
First Meaningful Paint measures when the primary content of a page is visible

Speed And Optimization Tips

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Alexa Rank

99,999,999

Global Rank

99,999,999

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